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Would You Rather

Mobile App | Sept 2021 - May 2022

#1 Casual iMessage Extension in Canada

Growing up playing iMessage games with friends I've always wanted to create my own. So I began scouring the iMessage App Store for inspiration. That's when I realized there wasn't a single competitive Would You Rather iMessage Game. As I began to research how to create an iMessage App I came to the appalling realization that there is almost no documentation or tutorials online. But I was up for the challenge. One feature that had no documentation at all was adding Cocoapods to an iMessage app. After much trial and error I was able to figure out how to implement this through an interesting workaround, since iMessage does not normally support this feature. Using Cocoapods I was able to fetch and store data from Google Firebase as well as store detailed user information for analytics. As usual I created all the promotional material, art and code for this project. After the initial release of Would You Rather I was surprised by it's popularity, it hit #1 on the iMessage App Store chart for casual games in Canada and got thousands of downloads from 128 different countries. Even a year later my app still makes the top spots of the iMessage App store. I was overjoyed to see that my game is enjoyed by so many people around the world.

What I learned

- iMessage App workflow

- Working with limited documentation

- Google Firebase backend

- Google Analytics implementation

- Writing a privacy policy

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